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Disney Launches R&D
Labs 12 August
2008
Disney
has launched a major research and development initiative to engage top
technology universities to conduct research and development for its
Parks & Resorts Division, Disney Media Networks, ESPN, Walt Disney
Feature Animation, Walt Disney Studios Motion Pictures, Disney
Interactive Media Group and Pixar Animation Studios.
Carnegie Mellon University and the Swiss Federal Institute of Technology
Zurich (ETH Zurich), known for their leading-edge work in computer
science and technology, are to establish collaborative labs with Disney
in Pittsburgh and Zurich.
“Creating the next generation of sophisticated technologies requires
long-term vision and collaboration with world-class innovators,” said Ed
Catmull, president, Disney and Pixar Animation Studios, who made the
announcement Monday at SIGGRAPH, the world’s largest computer graphics
conference. “We are strengthening our commitment to R&D throughout
Disney by establishing labs with Carnegie Mellon University and ETH
Zurich,” he said.
The labs will connect Disney with renowned academic partners with world
class science and technology talent. The labs will engage in R&D on
computer animation, computational cinematography, autonomous interactive
characters, robotics, data mining and user interfaces, among other
initiatives. They will be located at Carnegie Mellon in Pittsburgh and
ETH Zurich. Each lab represents a five-year commitment from Disney to
fund a director and seven to eight principal investigators. Additional
staff will include professors, academic interns, scientific consultants
and collaborators.
“Extending our R&D efforts to these top-notch university partners will
take our internal initiatives to a new level,” said Joe Marks, vice
president of R&D for Walt Disney Imagineering Research & Development.
Marks is leading the Disney launch of the project and will oversee the
labs for Disney.
Jessica Hodgins, professor of computer science and robotics and director
of Disney Research, Pittsburgh, said one of the lab’s first projects
will be developing methods for people to interact with autonomous
characters, either virtual or robotic. “We’ll be looking for ways to
sense what a person is doing or thinking so that the character can
respond appropriately,” she said. “Whether the character is a robot or a
virtual creation, the interaction issues are the same. We need to figure
out what sensors to build and how to interpret and respond to human
behavior.”
The Disney Research lab’s offices are situated little more than a block
away from Carnegie Mellon’s School of Computer Science complex. Hodgins
said she expects that most projects will include faculty and student
collaborators from Carnegie Mellon. Staff members also will be
encouraged to teach classes at the university.
“The access Disney provides to real-world problems and data will enable
us to do research with greater impact than is typically possible within
a purely academic environment,” Hodgins said. “At the same time, Disney
Research in Pittsburgh can tap expertise at Carnegie Mellon that can be
applied to problems that cut across all of Disney’s business units.” In
addition to work on autonomous characters, she anticipates projects
involving databases, machine learning and visualization.
ETH Zurich has a strong tradition of research in computational methods
and computer systems. It is one of the most renowned locations for
research in computer science, and as such, a strong partner for Disney.
Professor Markus Gross, head of ETH Zurich’s Computer Graphics
Laboratory in the Department of Computer Science, calls the
collaboration with Disney “on the cusp of the cutting-edge.”
“We have been looking for a partner like Disney to create synergies that
will open up a wide spectrum of different fields in entertainment
technology,” Gross says. He adds that, “Our research will explore novel
algorithms to bring both traditional animation and 3D computer animation
to the next level of perfection. We will investigate how artistic
knowledge and rules can be incorporated into computer-assisted
production and content creation. Additionally, we will design the next
generation of cinematographic technology.”
The applied research and joint intellectual properties that will result
from the technology transfer will offer new and creative opportunities
to strengthen ETH Zurich’s talent, potential and ability to make an
impact on industry.
The
Disney Research lab in Zurich will work with faculty members from the
Department of Computer Science, specifically with Visual Computing and
the Computer Graphics Laboratory, to conduct the highest level applied
research in areas including computer animation, image synthesis,
computational photography and artificial intelligence.
Joint Ph.D. projects and research contracts, as well as teaching
services from senior Disney researchers, are part of the advantages and
synergies to be drawn from the collaboration. Professor Markus Gross
will head Disney Research in Zurich.
The individual R&D programs at Disney Parks & Resorts, Pixar and Disney
Animation Studios, Interactive Games, Disney‘s television and motion
picture studios, and ImageMovers Digital and their existing university
alliances with schools throughout the globe will continue. The
Pittsburgh and Zurich labs will focus on areas of research that span
multiple business units across the company. |