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Raytheon, Motion
Reality Team for Immersive Virtual Simulation
March 15, 2010
Raytheon and Motion
Reality have entered into an exclusive value-added reseller agreement to
offer virtual 3-D mission and training applications to military, law
enforcement and security forces.
The agreement pairs Raytheon's defense and government systems expertise
with MRI's pioneering motion-capture technology, VIRTSIM, a widely
recognized standard-setter in immersive virtual simulation.
"Together, Raytheon and MRI offer more responsive, flexible and complete
end-to-end mission rehearsal and training solutions," said Glynn Raymer,
vice president, Raytheon Network Centric Systems Combat Systems. "We are
also looking at innovative applications that can lead to greater
efficiencies in new product design, prototyping and testing."
"Raytheon and MRI have already developed a virtual simulation system to
improve warfighter conditioning for the detection of improvised
explosive device activity," said Jack Costello, vice president, NCS
Strategic Planning and lead, Raytheon IED Defeat Task Force. "This
immersive training solution will give our forces increased awareness
necessary to defeat IEDs."
VIRTSIM can immerse up to 12 subjects wearing wireless head-mounted
displays and using actual or simulated weapons. This real-time,
untethered experience is enhanced by muscle stimulation technology, and
the systems can be networked from multiple locations for distributed
training.
"MRI's
technology is unrivaled in its ability to accurately capture full-body
3-D motion," said Dr. Tom McLaughlin, MRI CEO.
The immersive 360-degree systems support force-on-force training and
virtual artificially intelligent avatars that respond to actions and
voice commands. "Our licensed motion-capture technology was used in the
current blockbuster movie 'AVATAR,'" noted McLaughlin.
MRI has been a pioneer in 3-D real-time engineering analysis and
computer graphics animation of human motion since 1984, including its
creation of the first accurate 3-D human motions for both video games
and motion pictures. MRI developed 3-D real-time consumer golf systems
and has a legacy of work for the U.S. Army in Virtual Soldier
Distributed Simulation. MRI's technology received a 2005 Academy Award
for use in the motion pictures "Lord of the Rings," "King Kong" and
others. |