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Elfar Adalsteinsson,
MIT: New algorithm could substantially speed up MRI scans
November 2, 2011
Magnetic resonance imaging (MRI) devices can scan the inside of the body
in intricate detail, allowing clinicians to spot even the earliest signs
of cancer or other abnormalities. But they can be a long and
uncomfortable experience for patients, requiring them to lie still in
the machine for up to 45 minutes.
Elfar
Adalsteinsson, MIT
Now this scan time could be cut to just 15 minutes, thanks to an
algorithm developed at MIT’s Research Laboratory of Electronics.
MRI scanners use strong magnetic fields and radio waves to produce
images of the body. Rather than taking just one scan of a patient, the
machines typically acquire a variety of images of the same body part,
each designed to create a contrast between different types of tissue. By
comparing multiple images of the same region, and studying how the
contrasts vary across the different tissue types, radiologists can
detect subtle abnormalities such as a developing tumor. But taking
multiple scans of the same region in this way is time-consuming, meaning
patients must spend long periods inside the machine.
In a paper to be published in the journal Magnetic Resonance in
Medicine, researchers led by Elfar Adalsteinsson, an associate professor
of electrical engineering and computer science and health sciences and
technology, and Vivek Goyal, the Esther and Harold E. Edgerton Career
Development Associate Professor of Electrical Engineering and Computer
Science, detail an algorithm they have developed to dramatically speed
up this process. The algorithm uses information gained from the first
contrast scan to help it produce the subsequent images. In this way, the
scanner does not have to start from scratch each time it produces a
different image from the raw data, but already has a basic outline to
work from, considerably shortening the time it takes to acquire each
later scan.
To create this outline, the software looks for features that are common
to all the different scans, such as the basic anatomical structure,
Adalsteinsson says. “If the machine is taking a scan of your brain, your
head won’t move from one image to the next,” he says. “So if scan number
two already knows where your head is, then it won’t take as long to
produce the image as when the data had to be acquired from scratch for
the first scan.”
In particular, the algorithm uses the first scan to predict the likely
position of the boundaries between different types of tissue in the
subsequent contrast scans. “Given the data from one contrast, it gives
you a certain likelihood that a particular edge, say the periphery of
the brain or the edges that confine different compartments inside the
brain, will be in the same place,” Adalsteinsson says.
However, the algorithm cannot impose too much information from the first
scan onto the subsequent ones, Goyal says, as this would risk losing the
unique tissue features revealed by the different contrasts. “You don’t
want to presuppose too much,” he says. “So you don’t assume, for
example, that the bright-and-dark pattern from one image will be
replicated in the next image, because in fact those kinds of dark and
light patterns are often reversed, and can reveal completely different
tissue properties.”
So for each pixel, the algorithm calculates what new information it
needs to construct the image, and what information — such as the edges
of different types of tissue — it can take from the previous scans, says
graduate student and first author Berkin Bilgic.
The result is an MRI scan that is three times quicker to complete,
cutting the time patients spend in the machine from 45 to 15 minutes.
This faster scan time does have a slight impact on image quality, Bilgic
admits, but it is much better than competing algorithms.
The team is now working to further improve the algorithm by speeding up
the time it takes to process the raw image data into a final scan that
can be analyzed by clinicians, once the patient has stepped out of the
MRI machine. Using standard computer processors, this final step
currently takes considerably longer than with conventional MRI scans.
But
the researchers believe they can reduce this calculation time down to
the same as that of conventional MRI scans using recent advances in
computing hardware from the gaming industry. “Graphics processing units,
or GPUs, are orders of magnitude faster at certain computational tasks
than general processors, like the particular computational task that we
need for this algorithm,” Adalsteinsson says.
A student at the laboratory is now working to implement the algorithm on
a dedicated GPU, he says.
Dwight Nishimura, the director of the Magnetic Resonance Systems
Research Laboratory at Stanford University, says Adalsteinsson's group
has done some very interesting algorithmic work. “This work is
potentially of high significance because it applies to routine clinical
MRI, among other applications,” he says. “Ultimately, their approach
might enable a substantial reduction in examination time.” |